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  1. Dungeon Master's Guide: A 4th Edition Core Rulebook

    Dungeon Master's Guide: A 4th Edition Core Rulebook

    €35.99

    The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.

    Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and many other tools to help you be a great Dungeon Master.
    Learn More
  2. Translucent Smoke/Red pips Dice D6 12mm 36 st
  3. Translucent Purple Dice D6 12mm 36 st
  4. Star Wars Age of Rebellion Friends Like These

    Star Wars Age of Rebellion Friends Like These

    €31.99

    Time is running out for the planet Xorrn in Friends Like These, an adventure supplement for the Star Wars®: Age of Rebellion™ roleplaying game. When intelligence reveals that an important and secret shipyard is under threat, the player characters have two days to arrange the planet’s defense and recruit allies in the region before Imperial forces arrive. Friends Like These takes players to a new sector where they encounter Mandalorian culture and face a brutal moral decision regarding who the Rebel Alliance should call friends.

    Within the 96 full-color pages of this supplment, players and game masters will find gazetteers for three new planets, countless NPCs, and directions for creating playable human characters of the Mandalorian culture. Although designed primarily for Age of Rebellion players, because of its Outer Rim focus and balance between warfare and diplomacy, Friends Like These is ideal for groups incorporating characters and material from Edge of the Empire™ and Force and Destiny™ as well. Learn More
  5. The Extraordinary Adventures of Baron Munchausen

    The Extraordinary Adventures of Baron Munchausen

    €25.95

    This not-quite-a-role-playing-game requires players to sit around telling fantastic (but completely true!) stories. Players may attempt to trip up another player's story by wagering a token ("But the Prussian Army had dissolved by that time, m'lord, so you could not have possibly fought it single-handedly"), whereas the storyteller must counter with another token (and an excuse) or swallow their pride and incorporate it into their story (with another excuse). There are also a few, minor details, mostly used to get boring storytellers to stop. The game is won after each player has told one story. Each player, in turn, gives *all* their tokens to another player they believe has told the best story--so collecting the most tokens doesn't make you the winner, it makes you be able to choose the winner. Of course, the best story-telling wins the game. Learn More
  6. Translucent Orange Dice D6 12mm 36 st
  7. Translucent Light Blue Dice D6 12mm 36 st
  8. Translucent Smoke Dice D6 12mm 36 st

    Translucent Smoke Dice D6 12mm 36 st

    €7.99

    36 dice / dobbelstenen Learn More
  9. Translucent Blue Dice D6 12mm 36 st

    Translucent Blue Dice D6 12mm 36 st

    €7.99

    36 dice / dobbelstenen Learn More
  10. Translucent Green Dice D6 12mm 36 st

    Translucent Green Dice D6 12mm 36 st

    €7.99

    36 dice / dobbelstenen Learn More

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